Команды для консоли в Torchlight 2

Применяя консольные команды в Torchlight 2 ваш герой в играх по сети будет помечен как опасный (читер).

Как активировать окно консоли:

Ищите файл «settings.txt», он находится здесь:

C:/Users/#USERNAME#/My Games/Runic Games/Torchlight 2/Save

иногда здесь:

C:/Users/#USERNAME#/My Documents/Runic Games/Torchlight 2/Save

Откройте файл в текстовом редакторе, а затем нажмите CTRL + F и ищите «Console: 0″. Измените параметр из «Console: 0″ на «Console: 1″, чтобы активировать консоль разработчика, что позволяет использовать консольные команд в Torchlight 2. Теперь, читы активированы, вы можете открыть окно консоли в игре, нажав кнопку «INSERT».

команды для консоли

CLS = Очистить историю команд консоли (Clears console history)
SETTIME time = Sets the time of day to time
SETTIMESCALE scale = Sets the timescale for time of day
ROOM = returns the room the player currently is in.
FPS = shows the frame rate and other information.
GOD = Режим бога (toggles god mode).
SPEED = Toggles additional speed for the character.
GODSPEED = Toggles both god and speed mode.
DAMAGE SHAPES = toggles damage shapes on and off.
AIFREEZE = toggles monsters AI to turn on and off.
PLAYERNOTARGET = makes monsters not target the player.
DISABLEPET = Включить/выключить питомцев игроков (disables/enables the player’s) pet.
LEVELUP = Добавить опыта до получения следующего уровня (increase XP to next level.)
RELOAD = reloads textures.
PATHING = toggles pathing debug display.
COMBATLOG = toggles combat log.
SOUNDDEBUG = toggles sound debug.
KILLALL = Убить всех монстров (kills all monsters).
ASCEND = Goes down a floor.
DESCEND = Goes up a floor.
CLEARHISTORY = Clears level history.
MISSILETRAILS = Shows missile trails.
ALWAYSCRIT = Player always hits critically
DEBUGLOGIC = Toggles if the logic events are fired to the ogre log
NOXP = Игрок не получает опыт (Player doesn’t gain XP)
MONEY значение = Добавить золота (Gives you gold).
STATPOINTS значение = Добавить очки характеристик (Gives you stat points)
STRENGTH значение = Добавить очки силы (Gives you melee points)
DEXTERITY значение = Добавить очки ловкости (Gives you ranged points)
MAGIC значение = Добавить очки магии (фокус) (Gives you magic points)
DEFENSE значение = Добавить очки защиты (наверное виталити, живучесть) (Gives you defense points)
ALLSTATS значение = Добавить сразу ко всем характеристикам (Gives you the значение to all stats)
FAME значение = Добавить известности (Gives you fame points)
ANIMATIONSPEED fps = changes the animation of everything to match the FPS
HURTME pct = reduces the player and the player’s pet HP by the given percent
RESETSTATS = Перераспределить/сбросить характеристики героя (resets the player’s stat points)
RESETSKILLS =  Перераспределить/сбросить навыки героя (resets the player’s skills)
RESETPLAYERLEVEL = resets the player’s level to 1
RESETPETLEVEL = resets pet’s level to 1
RESETPLAYER =  Перераспределить/сбросить характеристики, очки умений и уровень (resets player’s stats, skills, and level)
SKILLPOINTS значение = Добавить очков умений (Gives you skill points)
SETPETLEVEL level = Sets the pet’s level
CAMERADISTANCE mult = the mult the camera will be from the player
SKILL name/index = type just skill to see a list of skills. Type the number or the name of the skill to make active on the player.
SKILLTEST = different in the command skill, this will allow you to execute any skill even if it wasn’t intended for your character.
ITEM index,значение = the params are option. Type items to see indexes of all monsters in the game.
ITEM itemName,значение = creates значение of itemName.
ALLITEMS = Получить все предметы (spawns all items).
ALLITEMS unittype = spawns all items of a given unittype (use «_» for spaces)
IDENTIFYALL identify all items in the player’s inventory.
ANY index,значение = the params are option. Type any to see indexes of all units in the game.
EDITOROBJECT objectName,значение = Creates an object from the editor for testing memory use.
UNIT unitName,значение = creates a unit by name and значение.
SPAWNCLASS spawnclassName,значение,level = just type spawnclass to see all the spawn classes listed. Pass in Zero or a negative number for level will use the dungeon depth as the level.
MONSTER index,значение = the params are option. Type monster to see indices of all monsters in the game.
MONSTER monsterName,значение = creates значение of monsterName
MONSTERMEM monsterName,значение = the params are option. Creates and deletes a monster for memory testing.
MODEL modelpath,значение = the params are optional. Creates and deletes a model for memory testing.
DUNGEON dungeonName = sets the current dungeon
CLEANUP = releases unused resources
CHARGEBARMULT = makes the charge by X percent easier to fill
UNITTYPES = displays all unittypes
RESTARTLEVEL = restarts the current level
QUESTS = lists all quests
QUESTACTIVE questName = sets a quest to active
QUESTSHOWACTIVE = Shows all the players active quests
QUESTCOMPLETE questName = sets a quest to complete
QUESTRESET questName = resets a quest to not be active or complete
QUESTSCOMPLETE = Lists all the quests complete
SHOWBLOOD = toggles blood particles
DIFFICULTY = displays the current game difficulty
SETDIFFICULTY index = sets the current difficulty
ACHIEVEMENTS = Lists the achievements and if they are complete
MEMORY = Dumps the memory allocation to the console.
TAGS = Dumps all tags used in the level and what got created.
ITEMBYMESH = Pass in part of a mesh name to spawn all items with that contain the string you passed.
UIREFRESH = forces a refresh on the UI.
MODIFYSIGHT = changes the sight distance of monsters activation. Pass 0 to reset.
MODIFYMOTION = changes the motion distance of monsters activation. Pass 0 to reset.
CHARACTER значение = returns the number of characters updating in the level
PLAYERANIMATION = Dumps to the console which animation the player is playing and stopping.
DOLLYMIN mindis = The min dolly distance for interaction.
BLOOM = Toggle fullscreen bloom.
LOGCONSOLE = Show the logging console.
CONNECTIONDATA = Dump a connection data file.
ADDFRIENDBYUSER = Add a friend by username or email.
DROPCONN = Drop the given connection id.

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